Benjamin Bluemchen | Animated Feature-ALT

Benjamin Bluemchen | Animated Feature-ALT

PROJECT
“Benjamin Bluemchen” | Animated Feature

PRODUCTION
WESTSIDE | KIDDINX |
RAT PACK | STUDIOCANAL

DIRECTOR
Tim Trachte

ANIMATION DIRECTING, VFX PRODUCTION, CHARACTER AND SET DESIGN
FBB Film

OFFICIAL TRAILER
Trailer 1 | Trailer 2

BENJAMIN BLUEMCHEN | ANIMATED FEATURE

A BIG ADVENTURE

For this new adaptation of the classic “Benjamin the Elephant”, produced by WESTSIDE Filmproduktion in Co-Production with KIDDINX Studios, RAT PACK Filmproduktion and STUDIOCANAL Film, the main character Benjamin the Elephant has been created as virtual character by FBB Film. The 3D Elephant interacts with a lineup of the German star cast:  Heike Makatsch, Friedrich von Thun, Dieter Hallervorden, Uwe Ochsenknecht , Tim-Oliver Schultz, Liane Forestierei and -last but not least – the great “Otto” – Manuel Santos Gelke.

In the 1,800 shots large animation project, the 3D character Benjamin Blümchen and the virtual zoo world from FBB Film were integrated and merged with live action scenes. The use of green screen sets and motion capture with a stand-in actor enabled Benjamin to interact with his real acting friends.

BENJAMIN BLUEMCHEN | SETDESIGN

VIRTUAL ZOO WORLD

FBB Film created the he movie’s locations – the zoo of Neustadt with all vivariums, buildings and interiors in full CGI and with the help of photogrammetry technology. As an external location, the team scanned and rebuilt a complete container harbour. 

Maximilian | CGI Sets

Maximilian | CGI Sets

PROJECT
“Maximilian – The Game of Power and Love” | TV Feature Film

PRODUCTION
MR-Film | Beta-Film | ORF | ZDF

DIRECTOR
Andreas Prochaska

CGI DESIGN & PRODUCTION
FBB Film

OFFICIAL TRAILER
Click here

MAXIMILIAN | TV FEATURE FILM

HISTORICAL GENT

The historic trilogy set in 1477 about life and happenings at the European courts has been developed as German-Austrian co-production for an international audience.

FBB Film provided 3D set extensions, building the city of Gent in a 15th Century look and supervised the 3D shot definition.

The movie has been awarded with the Romy 2018 for “Best TV movie”.

Ghosthunters – On Icy Trails | CGI & FX

Ghosthunters – On Icy Trails | CGI & FX

PROJECT
“Ghosthunters – On Icy Trails” | Feature Film

PRODUCTION
Lucky Bird Pictures

DIRECTOR
Tobi Baumann

CGI DESIGN & PRODUCTION
FBB Film

OFFICIAL TRAILER
Click here

GHOSTHUNTERS – ON ICY TRAILS | FEATURE FILM

MYSTERIOUS ENCOUNTERS

A trio, which couldn’t be more different, side on side in the fight against a primeval ice ghost: Tom, a scared boy, Hedwig, a professional ghost hunter and the lovable but slimy Hugo – a ghost! Will the team be able to work together to save your city from the next ice age?

“Ghosthunters – On Icy Trails”, is based on the bestseller by Cornelia Funke from Loewe Verlag.

FBB Film implemented all computer-generated sets based on the production design by Christoph Kanter (“The White Ribbon” etc.) and developed the full CGI shots with particle and fluid simulations.

GHOSTHUNTERS – ON ICY TRAILS | VFX SET EXTENSIONS

ICY LANDSCAPES

The development of the sets included the creation of a full CGI ice landscape with complex layering, procedural scattering, dynamic simulations, particle FX and fluid simulations.

The Midwife II | 3D Set Elements

The Midwife II | 3D Set Elements

PROJECT
“The Midwife II” | TV Feature Film

PRODUCTION
Moovie | Sat.1

DIRECTOR
Hannu Salonen

CGI DESIGN & PRODUCTION
FBB Film

OFFICIAL TRAILER
Click here

THE MIDWIFE II | TV FEATURE FILM

1800 FLAIR

The plot of “The Midwife II” takes place a few years after the first film and draws Gesa even deeper into the world of medicine and its sometimes gruesome historical development. Focal point is the old General Hospital in Vienna, the origins of which date back to 1693 and which today exists in a modified form. For the purposes of the film, the Disability Wing in Prague was transformed by means of elaborate props in the time-honored Viennese hospital.

FBB built the entirely computer generated historic city of Vienna of 1800, developed opium dream sequences, and designed the title sequence. VFX work included computer-generated set extensions with green screens, day/ night match-cuts, matte paintings, CGI city establishers, CGI hospital buildings amongst others.

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